Archive for Kariera - Revenge Studios


We are distinguished by value, a new quality in the approach to game production. We focus primarily on quality. We reward our player profile on our level. Thanks to our experience in leveling for global brands, we are able to keep up with the hardship. Developed our own, unique style is something that distinguishes our work.

UE/C++ Programmer


Revenge Studios is a place that gathers experienced developers working on steampunk reality.
Job description:
Your responsibilities:
creating and adding game mechanics based on provided documents and feedback
technical supervision of the project
UI implementation
code optimization
creating and modifying tools that facilitate the work within the game engine for other team members (level designers, graphic designers)

What we require:
familiarity with Unreal Engine 4 and C++
documented hands-on experience in working on other projects
game mechanics prototyping skills based on general guidelines and feedback
familiarity with GIT / Perforce (Helix) version control systems GIT / Perforce (Helix)
ability to work independently with ingenuity and creativity

What we offer:
attractive pay that matches your work experience
prospects for professional development
friendly corporate-free environment
work in a studio located close to the subway
Please submit your CV using the form below.

4. Animator
Your assignments:
creating gameplay and cinematic animations
preparing object models for animation (skinning, rigging, morphing)
cooperation with 2D, 3D and Tech Art teams
processing of animation recordings from MoCap sessions

What we require:
expertise with animation software (Maya and / or MotionBuilder)
experience in creating game animations supported by an extensive portfolio
ability to animate two- and four-legged characters
advanced knowledge of skinning and rigging techniques of 3D objects
open-mindedness, great communication and interpersonal skills, good workload management
independence, ability to adhere to deadlines, attention to detail, desire to continuously improve and develop skills
English - minimum B2 level

Well appreciated bonus requirements:
ability to work on animations in Unity (or experience working in any game engine)
experience in creating animations in AAA productions
experience in working with motion capture technology

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